Name

SDL_CreateCursor — Creates a new mouse cursor.

Synopsis

#include "SDL.h"
SDL_Cursor *SDL_CreateCursor( Uint8 *  data,
  Uint8 *  mask,
  int   w,
  int   h,
  int   hot_x,
  int   hot_y);

DESCRIPTION

Create a cursor using the specified data and mask (in MSB format). The cursor width must be a multiple of 8 bits.

The cursor is created in black and white according to the following:

Data / Mask

Resulting pixel on screen

0 / 1

White

1 / 1

Black

0 / 0

Transparent

1 / 0

Inverted color if possible, black if not.

Cursors created with this function must be freed with SDL_FreeCursor.

EXAMPLE

/* Stolen from the mailing list */
/* Creates a new mouse cursor from an XPM */


/* XPM */
static const char *arrow[] = {
  /* width height num_colors chars_per_pixel */
  "    32    32        3            1",
  /* colors */
  "X c #000000",
  ". c #ffffff",
  "  c None",
  /* pixels */
  "X                               ",
  "XX                              ",
  "X.X                             ",
  "X..X                            ",
  "X...X                           ",
  "X....X                          ",
  "X.....X                         ",
  "X......X                        ",
  "X.......X                       ",
  "X........X                      ",
  "X.....XXXXX                     ",
  "X..X..X                         ",
  "X.X X..X                        ",
  "XX  X..X                        ",
  "X    X..X                       ",
  "     X..X                       ",
  "      X..X                      ",
  "      X..X                      ",
  "       XX                       ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "0,0"
};

static SDL_Cursor *init_system_cursor(const char *image[])
{
  int i, row, col;
  Uint8 data[4*32];
  Uint8 mask[4*32];
  int hot_x, hot_y;

  i = -1;
  for ( row=0; row<32; ++row ) {
    for ( col=0; col<32; ++col ) {
      if ( col % 8 ) {
        data[i] <<= 1;
        mask[i] <<= 1;
      } else {
        ++i;
        data[i] = mask[i] = 0;
      }
      switch (image[4+row][col]) {
        case 'X':
          data[i] |= 0x01;
          k[i] |= 0x01;
          break;
        case '.':
          mask[i] |= 0x01;
          break;
        case ' ':
          break;
      }
    }
  }
  sscanf(image[4+row], "%d,%d", &hot_x, &hot_y);
  return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
}

SEE ALSO

SDL_FreeCursor(3), SDL_SetCursor(3), SDL_ShowCursor(3)

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.