Name

SDL_FreeWAV — Frees previously opened WAV data

Synopsis

#include "SDL.h"
void SDL_FreeWAV( Uint8 *  audio_buf);

DESCRIPTION

After a WAVE file has been opened with SDL_LoadWAV its data can eventually be freed with SDL_FreeWAV. audio_buf is a pointer to the buffer created by SDL_LoadWAV.

SEE ALSO

SDL_LoadWAV(3)

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.