This class applies buffering to a character input stream, thereby improving the efficiency of character input. You create a BufferedReader by specifying some other character input stream that it is to buffer input from. (You can also specify a buffer size at this time, although the default size is usually fine.) Typically you use this sort of buffering when you are using a FileReader or InputStreamReader.
BufferedReader defines the standard set of Reader methods, and also provides a readLine() method that reads a line of text (not including the line-terminators) and returns it as a String.
BufferedReader is the character-stream analog of BufferedInputStream. It also provides a replacement for the deprecated readLine() method of DataInputStream, which did not properly convert bytes into characters.
public class BufferedReader extends Reader { // Public Constructors public BufferedReader(Reader in, int sz); public BufferedReader(Reader in); // Public Instance Methods public void close() throws IOException; // Defines Reader public void mark(int readAheadLimit) throws IOException; // Overrides Reader public boolean markSupported(); // Overrides Reader public int read() throws IOException; // Overrides Reader public int read(char[] cbuf, int off, int len) throws IOException; // Defines Reader public String readLine() throws IOException; public boolean ready() throws IOException; // Overrides Reader public void reset() throws IOException; // Overrides Reader public long skip(long n) throws IOException; // Overrides Reader }
Object->Reader->BufferedReader
LineNumberReader
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