This class is a subclass of InputStream in which input data come from a specified array of byte values. This is useful when you want to read data in memory as if it were coming from a file or pipe or socket. Note that the specified array of bytes is not copied when a ByteArrayInputStream is created. See also CharArrayReader.
public class ByteArrayInputStream extends InputStream { // Public Constructors public ByteArrayInputStream(byte[] buf); public ByteArrayInputStream(byte[] buf, int offset, int length); // Protected Instance Variables protected byte[] buf; protected int count; 1.1 protected int mark; protected int pos; // Public Instance Methods public synchronized int available(); // Overrides InputStream 1.1 public void mark(int markpos); // Overrides InputStream 1.1 public boolean markSupported(); // Overrides InputStream public synchronized int read(); // Defines InputStream public synchronized int read(byte[] b, int off, int len); // Overrides InputStream public synchronized void reset(); // Overrides InputStream public synchronized long skip(long n); // Overrides InputStream }
Object->InputStream->ByteArrayInputStream
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