SDL_DisplayFormat — Convert a surface to the display format
#include "SDL.h"
SDL_Surface *SDL_DisplayFormat( |
SDL_Surface * | surface) ; |
This function takes a surface and copies it to a new
surface of the pixel format and colors of the video
framebuffer, suitable for fast blitting onto the display
surface. It calls SDL_ConvertSurface
If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function.
If you want an alpha channel, see SDL_DisplayFormatAlpha
.
SDL_ConvertSurface(3), SDL_DisplayFormatAlpha(3) SDL_SetAlpha(3), SDL_SetColorKey(3), SDL_Surface(3)
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This manual page is taken from the SDL library, licensed under GNU LGPL. |