SDL_EnableUNICODE — Enable UNICODE translation
#include "SDL.h"
int
SDL_EnableUNICODE( |
int | enable) ; |
Enables/Disables Unicode keyboard translation.
To obtain the character codes corresponding to received
keyboard events, Unicode translation must first be turned on
using this function. The translation incurs a slight overhead
for each keyboard event and is therefore disabled by default.
For each subsequently received key down event, the
unicode
member of the
SDL_keysym structure will
then contain the corresponding character code, or zero for
keysyms that do not correspond to any character code.
A value of 1 for enable
enables Unicode
translation; 0 disables it, and -1 leaves it unchanged
(useful for querying the current translation mode).
Note that only key press events will be translated, not release events.