Name

SDL_GetRGBA — Get RGBA values from a pixel in the specified pixel format.

Synopsis

#include "SDL.h"
void SDL_GetRGBA( Uint32   pixel,
  SDL_PixelFormat *  fmt,
  Uint8 *  r,
  Uint8 *  g,
  Uint8 *  b,
  Uint8 *  a);

DESCRIPTION

Get RGBA component values from a pixel stored in the specified pixel format.

This function uses the entire 8-bit [0..255] range when converting color components from pixel formats with less than 8-bits per RGB component (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).

If the surface has no alpha component, the alpha will be returned as 0xff (100% opaque).

SEE ALSO

SDL_GetRGB, SDL_MapRGB, SDL_MapRGBA, SDL_PixelFormat

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.