Rounds a floating-point number to an integer value #include <math.h> double nearbyint ( double x ); float nearbyintf ( float x ); long double nearbyintl ( long double x ); The nearbyint( ) functions round the value of the argument to the next integer value in the current rounding direction. The current rounding direction is an attribute of the floating-point environment that you can read and modify using the fegetround( ) and fesetround( ) functions. They are similar to the rint( ) functions, except that the nearbyint( ) functions do not raise the FE_INEXACT exception when the result of the rounding is different from the argument. Exampleif ( fesetround( FE_TOWARDZERO) == 0) printf("The current rounding mode is \"round toward 0.\"\n"); else printf("The rounding mode is unchanged.\n"); printf("nearbyint(1.9) = %4.1f nearbyint(-1.9) = %4.1f\n", nearbyint(1.9), nearbyint(-1.9) ); printf("round(1.9) = %4.1f round(-1.9) = %4.1f\n", round(1.9), round(-1.9) ); This code produces the following output: The current rounding mode is "round toward 0." nearbyint(1.9) = 1.0 nearbyint(-1.9) = -1.0 round(1.9) = 2.0 round(-1.9) = -2.0 See Alsorint( ), lrint( ), llrint( ); round( ), lround( ), llround( ); nextafter( ), ceil( ), floor( ), fegetround( ), fesetround( ) |