Section 1.1. Introduction
Section 1.2. A Simple Daytime Client
Section 1.3. Protocol Independence
Section 1.4. Error Handling: Wrapper Functions
Section 1.5. A Simple Daytime Server
Section 1.6. Roadmap to Client/Server Examples in the Text
Section 1.7. OSI Model
Section 1.8. BSD Networking History
Section 1.9. Test Networks and Hosts
Section 1.10. Unix Standards
Section 1.11. 64-Bit Architectures
Section 1.12. Summary
Exercises