Name

SDL_JoystickEventState — Enable/disable joystick event polling

Synopsis

#include "SDL.h"
int SDL_JoystickEventState( int   state);

DESCRIPTION

This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with SDL_JoystickUpdate and read the joystick information manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.

[Note] Note

Joystick event handling is prefered

RETURN VALUE

If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.

SEE ALSO

SDL Joystick Functions, SDL_JoystickUpdate(3), SDL_JoyAxisEvent(3), SDL_JoyBallEvent(3), SDL_JoyButtonEvent(3), SDL_JoyHatEvent(3)

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.