Name

SDL_JoystickUpdate — Updates the state of all joysticks

Synopsis

#include "SDL.h"
void SDL_JoystickUpdate( void);  

DESCRIPTION

Updates the state(position, buttons, etc.) of all open joysticks. If joystick events have been enabled with SDL_JoystickEventState then this is called automatically in the event loop.

SEE ALSO

SDL_JoystickEventState(3)

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.