SDL_VideoModeOK — Check to see if a particular video mode is supported.
#include "SDL.h"
int
SDL_VideoModeOK( |
int | width, |
int | height, | |
int | bpp, | |
Uint32 | flags) ; |
SDL_VideoModeOK
returns
0
if the requested mode is not
supported under any bit depth, or returns the bits-per-pixel
of the closest available mode with the given width, height
and requested surface
flags (see SDL_SetVideoMode
).
The bits-per-pixel value returned is only a suggested mode. You can usually request and bpp you want when setting the video mode and SDL will emulate that color depth with a shadow video surface.
The arguments to SDL_VideoModeOK
are the same ones you would
pass to SDL_SetVideoMode
SDL_Surface *screen; Uint32 bpp; . . . printf("Checking mode 640x480@16bpp. "); bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE); if(!bpp){ printf("Mode not available. "); exit(-1); } printf("SDL Recommends 640x480@%dbpp. ", bpp); screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE); . .
SDL_SetVideoMode(3), SDL_GetVideoInfo(3)
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This manual page is taken from the SDL library, licensed under GNU LGPL. |