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SAMS Teach Yourself Programming with Java™ in 24 Hours, FOURTH EDITION
By
Rogers Cadenhead
...............................................
Publisher:
Sams
Pub Date:
September 30, 2005
ISBN:
0-672-32844-5
Pages:
576
Table of Contents
|
Index
Copyright
About the Author
Acknowledgments
Reader Acknowledgements
We Want to Hear from You!
Reader Services
Introduction
Part I. Getting Started
Hour 1. Becoming a Programmer
Choosing a Language
Telling the Computer What to Do
How Programs Work
How Programs Don't Work
Next Stop: Java
Workshop: Installing a Java Development Tool
Summary
Q&A
Quiz
Activities
Hour 2. Writing Your First Program
What You Need to Write Programs
Creating the Saluton Program
Storing Information in a Variable
Saving the Finished Product
Compiling the Program into a Class File
Fixing Errors
Workshop: Running a Java Program
Summary
Q&A
Quiz
Activities
Hour 3. Vacationing in Java
First Stop: Sun Microsystems
Going to School with Java
Lunch in JavaWorld
Watching the Skies at NASA
Getting Down to Business
Stopping by Gamelan to Ask Directions
Workshop: Venturing into Another World
Summary
Q&A
Quiz
Activities
Hour 4. Understanding How Java Programs Work
Creating an Application
Sending Arguments to Applications
Applet Basics
Sending Parameters to Applets
Workshop: Viewing the Code Used to Run Applets
Summary
Q&A
Quiz
Activities
Part II. Learning the Basics of Programming
Hour 5. Storing and Changing Information in a Program
Statements and Expressions
Assigning Variable Types
Naming Your Variables
Storing Information in Variables
Workshop: Using Expressions
All about Operators
Summary
Q&A
Quiz
Activities
Hour 6. Using Strings to Communicate
Storing Text in Strings
Displaying Strings in Programs
Using Special Characters in Strings
Pasting Strings Together
Using Other Variables with Strings
Advanced String Handling
Workshop: Presenting Credits
Summary
Q&A
Quiz
Activities
Hour 7. Using Conditional Tests to Make Decisions
Testing a Condition
if Statements
if-else Statements
switch Statements
The Conditional Operator
Workshop: Watching the Clock
Summary
Q&A
Quiz
Activities
Hour 8. Repeating an Action with Loops
for Loops
while Loops
do-while Loops
Exiting a Loop
Naming a Loop
Workshop: Teaching Your Computer a Lesson
Summary
Q&A
Quiz
Activities
Part III. WORKING WITH INFORMATION IN NEW WAYS
Hour 9. Storing Information with Arrays
Creating Arrays
Using Arrays
Multidimensional Arrays
Sorting an Array
Workshop: Array of Prizes, Indeed
Summary
Q&A
Quiz
Activities
Hour 10. Creating Your First Object
How Object-Oriented Programming Works
Objects in Action
What Objects Are
Understanding Inheritance
Building an Inheritance Hierarchy
Converting Objects and Simple Variables
Workshop: Creating an Object
Summary
Q&A
Quiz
Activities
Hour 11. Describing What Your Object Is Like
Creating Variables
Creating Class Variables
Creating Behavior with Methods
Putting One Class inside Another
Using the this Keyword
Workshop: Using Class Methods and Variables
Summary
Q&A
Quiz
Activities
Hour 12. Making the Most of Existing Objects
The Power of Inheritance
Establishing Inheritance
Working with Existing Objects
Storing Objects of the Same Class in Vectors
Workshop: Creating a Subclass
Summary
Q&A
Quiz
Activities
Part IV. Programming a Graphical User Interface
Hour 13. Building a Simple User Interface
Swing and the Abstract Windowing Toolkit
Using Components
Workshop: Creating Your Own Component
Summary
Q&A
Quiz
Activities
Hour 14. Laying Out a User Interface
Using Layout Managers
Workshop: Laying Out an Application
Summary
Q&A
Quiz
Activities
Hour 15. Responding to User Input
Getting Your Programs to Listen
Setting Up Components to Be Heard
Handling User Events
Workshop: A Little Lotto Madness
Summary
Q&A
Quiz
Activities
Hour 16. Building a Complex User Interface
Scroll Panes
Sliders
Change Listeners
Menus
Workshop: Using Image Icons and Toolbars
Summary
Q&A
Quiz
Activities
Part V. Creating Multimedia Programs
Hour 17. Creating Interactive Web Programs
Standard Applet Methods
Putting an Applet on a Web Page
A Sample Applet
The Java Plug-in
Sending Parameters from a Web Page
Receiving Parameters in the Applet
Workshop: Handling Parameters in an Applet
Java Web Start
Using Java Web Start
Summary
Q&A
Quiz
Activities
Hour 18. Handling Errors in a Program
Exceptions
Assertions
Workshop: Throwing and Catching Exceptions
Summary
Q&A
Quiz
Activities
Hour 19. Creating a Threaded Program
Threads
Working with Threads
Starting with init()
Catching Errors as You Set Up URLs
Handling Screen Updates in the paint() Method
Starting the Thread
Handling Mouse Clicks
Workshop: Revolving Links
Summary
Q&A
Quiz
Activities
Hour 20. Reading and Writing Files
Streams
Writing Data to a Stream
Reading and Writing Configuration Properties
Workshop: Writing Bytes to an MP3 File
Summary
Q&A
Quiz
Activities
Part VI. Creating Multimedia Programs
Hour 21. Reading and Writing XML Data
Creating an XML File
Reading an XML File
Workshop: Reading RSS Syndication Feeds
Summary
Q&A
Quiz
Activities
Hour 22. Using Fonts and Color
Using the Font Class
Using the Color Class
Other Ways to Choose Colors
Workshop: Displaying a Danger Message
Summary
Q&A
Quiz
Activities
Hour 23. Working with Graphics
Using Graphics
Drawing Lines and Shapes
Workshop: Baking a Pie Graph
Summary
Q&A
Quiz
Activities
Hour 24. Creating Animation
Animating a Sequence of Images
Sending Parameters to the Applet
Workshop: Follow the Bouncing Ball
Summary
Q&A
Quiz
Activities
Part VII. Bonus…
Hour 25. Creating Web Services with XML-RPC
Working with Apache XML-RPC
Creating an XML-RPC Handler
Creating an XML-RPC Server
Creating an XML-RPC Client
Workshop: Enhancing the LottoMadness Application
Summary
Q&A
Quiz
Activities
Part VIII. Appendixes
Appendix A. Using the Java Development Kit
Choosing a Java Development Tool
Configuring the Java Development Kit
Using a Text Editor
Creating a Sample Program
Setting Up the CLASSPATH Variable
Appendix B. Programming with the Java Development Kit
An Overview of the JDK
The java Interpreter
The javac Compiler
The appletviewer Browser
The javadoc Documentation Tool
The jar Java File Archival Tool
The jdb Debugger
Using System Properties
Summary
Q&A
Appendix C. Using the NetBeans Integrated Development Environment
Choosing a Java Development Tool
Creating a Sample Program
Appendix D. Where to Go from Here: Java Resources
Other Books to Consider
Sun's Official Java Site
Other Java Websites
Java Newsgroups
Internet Relay Chat
Job Opportunities
Appendix E. This Book's Website
Sun Microsystems, Inc. Binary Code License Agreement
JAVA™ DEVELOPMENT TOOLS JAXP.JAR AND PARSER.JAR ARCHIVE FILES FROM JAVA API FOR XML PARSING, VERSION 1.0 SUPPLEMENTAL LICENSE TERMS
JAVAHELP™ VERSION 2.0 SUPPLEMENTAL LICENSE TERMS
JAVA™ DEVELOPMENT TOOLS JAVAC COMPILER SUPPLEMENTAL LICENSE TERMS
JAVA™ INTERFACE CLASSES J2EE™ DEPLOYMENT SPECIFICATION INTERFACE CLASSES 1.1 SUPPLEMENTAL LICENSE TERMS
JAVA 2, ENTERPRISE EDITION (J2EE™) MANAGEMENT, VERSION 1.0 JAVA™ INTERFACE CLASSES SUPPLEMENTAL LICENSE TERMS
JAVA™ INTERFACE CLASSES ENTERPRISE JAVABEANS™, VERSION 2.0, INTERFACE CLASSES SUPPLEMENTAL LICENSE TERMS
JAVA™ OPTIONAL PACKAGE JMX™, VERSION 1.2 SUPPLEMENTAL LICENSE TERMS
J2EEeditor.jar SUPPLEMENTAL LICENSE TERMS
resolver-1_1_nb.jar Based on Sun's XML Resolver 1.0 Software License Agreement
What's on the CD-ROM
Windows Installation Instructions
UNIX and UNIX-like Installation Instructions
Index
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